SSZ Launcher Disappearing – Instructions for Oculus Players

Hi there! So the Strike Suit Zero launcher – which appears with several options when you launch the game – is disappearing. This is because the launcher is preventing Steam Big Picture users from enjoying the game. To those of you who use the launcher to select the Oculus version of the game, this may [...]

The Revenant – the Stealth Suit – Available Now!

In the latest patch to Strike Suit Zero: Director’s Cut, we made the new Revenant Strike Suit available to all. If you own the game already, you’ll find the new suit waiting for you if you boot up the game. If you’ve mastered the Marauder, Raptor and original Strike Suit, now’s a great chance to [...]

Strike Suit Infinity and the ROCCAT Power Grid

Our friends at Roccat have just released the Power Grid for Strike Suit Infinity. The Power Grid allows you to turn your phone into an extension of the game, giving you access to information about the game and your performance. Check out the video below to learn more about what it’s all about, and be [...]

Announcing the Revenant; the Stealth Suit

Greetings, cadets! So we’re bringing this announcement to our community here on the Strike Suit Zero site before anywhere else: next week, we’ll be releasing the Revenant Strike Suit – FOR FREE – to anybody that owns Strike Suit Zero: Director’s Cut on Steam.   The Revenant is a Stealth Suit for talented pilots looking [...]

Strike Suit Zero: Director’s Cut – OUT NOW

Strike Suit Zero: Director’s Cut, with its graphical updates, restructured campaign, additional content, new voice-over, re-balancing and other bells and whistles, is out NOW for Xbox One and PlayStation 4 (with an EU release later today). Whether you’ve played the game before, or are new to the game, now’s the perfect time to get behind [...]

Strike Suit Zero: Director’s Cut Ship Comparisons

The Director’s Cut of Strike Suit Zero has had a bit of a makeover, with new textures, lighting, and a bunch of additional polys chucked at the ships. We think it looks pretty snazzy. Below you’ll find some of the craft from the Director’s Cut alongside their old counterparts from the original game.

Strike Suit Zero: Director’s Cut Developer Diary

Want to know more about the Director’s Cut version of Strike Suit Zero straight from the mouths of the chaps that made it? Great, because we’ve thrown together the developer diary below for that very reason. Alongside this video, we’ve also announced the release date for the game. If you’re an Xbox One owner, you’ll [...]

STRIKE SUIT ZERO: DIRECTOR’S CUT AT ID@XBOX EVENT AT GDC

Born Ready Games’ James Brooksby is off gallivanting around San Francisco as I type these words, cavorting with other game-people and doing vital work on behalf of the studio (partying like he’s seventeen again, no doubt). He also found time to attend Microsoft’s ID@Xbox showcase, however, which highlighted a selection of independent games that are currently in [...]

Born Ready Games Studio Update #1

From this day forth, we’re planning weekly video updates on everything happening here at Born Ready Games. This could entail information on upcoming games, insights into the development process or highlights from the ongoing game of Space Hulk that is dominating several of the team’s lunch breaks. We’d love your input, too. So if you [...]